70 research outputs found

    Point-wise Map Recovery and Refinement from Functional Correspondence

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    Since their introduction in the shape analysis community, functional maps have met with considerable success due to their ability to compactly represent dense correspondences between deformable shapes, with applications ranging from shape matching and image segmentation, to exploration of large shape collections. Despite the numerous advantages of such representation, however, the problem of converting a given functional map back to a point-to-point map has received a surprisingly limited interest. In this paper we analyze the general problem of point-wise map recovery from arbitrary functional maps. In doing so, we rule out many of the assumptions required by the currently established approach -- most notably, the limiting requirement of the input shapes being nearly-isometric. We devise an efficient recovery process based on a simple probabilistic model. Experiments confirm that this approach achieves remarkable accuracy improvements in very challenging cases

    Analysis of surface parametrizations for modern photometric stereo modeling

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    Tridimensional shape recovery based on Photometric Stereo (PS) recently received a strong improvement due to new mathematical models based on partial differential irradiance equation ratios. This modern approach to PS faces more realistic physical effects among which light attenuation and radial light propagation from a point light source. Since the approximation of the surface is performed with single step method, accurate reconstruction is prevented by sensitiveness to noise. In this paper we analyse a well-known parametrization of the tridimensional surface extending it on any auxiliary convex projection functions. Experiments on synthetic data show preliminary results where more accurate reconstruction can be achieved using more suitable parametrization specially in case of noisy input images

    Learning shape correspondence with anisotropic convolutional neural networks

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    Establishing correspondence between shapes is a fundamental problem in geometry processing, arising in a wide variety of applications. The problem is especially difficult in the setting of non-isometric deformations, as well as in the presence of topological noise and missing parts, mainly due to the limited capability to model such deformations axiomatically. Several recent works showed that invariance to complex shape transformations can be learned from examples. In this paper, we introduce an intrinsic convolutional neural network architecture based on anisotropic diffusion kernels, which we term Anisotropic Convolutional Neural Network (ACNN). In our construction, we generalize convolutions to non-Euclidean domains by constructing a set of oriented anisotropic diffusion kernels, creating in this way a local intrinsic polar representation of the data (`patch'), which is then correlated with a filter. Several cascades of such filters, linear, and non-linear operators are stacked to form a deep neural network whose parameters are learned by minimizing a task-specific cost. We use ACNNs to effectively learn intrinsic dense correspondences between deformable shapes in very challenging settings, achieving state-of-the-art results on some of the most difficult recent correspondence benchmarks

    Nonlinear Spectral Geometry Processing via the TV Transform

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    We introduce a novel computational framework for digital geometry processing, based upon the derivation of a nonlinear operator associated to the total variation functional. Such operator admits a generalized notion of spectral decomposition, yielding a sparse multiscale representation akin to Laplacian-based methods, while at the same time avoiding undesirable over-smoothing effects typical of such techniques. Our approach entails accurate, detail-preserving decomposition and manipulation of 3D shape geometry while taking an especially intuitive form: non-local semantic details are well separated into different bands, which can then be filtered and re-synthesized with a straightforward linear step. Our computational framework is flexible, can be applied to a variety of signals, and is easily adapted to different geometry representations, including triangle meshes and point clouds. We showcase our method throughout multiple applications in graphics, ranging from surface and signal denoising to detail transfer and cubic stylization.Comment: 16 pages, 20 figure

    Optimal intrinsic descriptors for non-rigid shape analysis

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    We propose novel point descriptors for 3D shapes with the potential to match two shapes representing the same object undergoing natural deformations. These deformations are more general than the often assumed isometries, and we use labeled training data to learn optimal descriptors for such cases. Furthermore, instead of explicitly defining the descriptor, we introduce new Mercer kernels, for which we formally show that their corresponding feature space mapping is a generalization of either the Heat Kernel Signature or the Wave Kernel Signature. I.e. the proposed descriptors are guaranteed to be at least as precise as any Heat Kernel Signature or Wave Kernel Signature of any parameterisation. In experiments, we show that our implicitly defined, infinite-dimensional descriptors can better deal with non-isometric deformations than state-of-the-art methods

    Deep Functional Maps: Structured Prediction for Dense Shape Correspondence

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    We introduce a new framework for learning dense correspondence between deformable 3D shapes. Existing learning based approaches model shape correspondence as a labelling problem, where each point of a query shape receives a label identifying a point on some reference domain; the correspondence is then constructed a posteriori by composing the label predictions of two input shapes. We propose a paradigm shift and design a structured prediction model in the space of functional maps, linear operators that provide a compact representation of the correspondence. We model the learning process via a deep residual network which takes dense descriptor fields defined on two shapes as input, and outputs a soft map between the two given objects. The resulting correspondence is shown to be accurate on several challenging benchmarks comprising multiple categories, synthetic models, real scans with acquisition artifacts, topological noise, and partiality.Comment: Accepted for publication at ICCV 201
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